Eevee - #133 - Serebii.net Pokédex


Abilities: Run Away - Adaptability - Anticipation (Hidden Ability)
Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2.
Hidden Ability (Available):
Anticipation: Warns when the foe knows 1-hit KO or super-effective moves.
Experience GrowthBase HappinessEffort Values EarnedEligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 Sp. Defense Point(s)
Not Eligible/Known
 
Field
Flavor Text
XA rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.
YThanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.
Omega RubyEevee has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various stones causes this Pokémon to evolve.
Alpha Sapphire

Generation VI Level Up
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Growl--10040--
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Tackle5010035--
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip--10030--
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5Sand Attack--10015--
Sand is hurled in the target's face, reducing its accuracy.
9Baby-Doll Eyes--10030--
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
10Swift60--20--
Star-shaped rays are shot at the opposing team. This attack never misses.
13Quick Attack4010030--
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
17Bite601002530
The target is bitten with viciously sharp fangs. It may make the target flinch.
20Refresh----20--
The user rests to cure itself of a poisoning, burn, or paralysis.
23Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
25Take Down908520--
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
29Charm--10020--
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
33Baton Pass----40--
The user switches places with a party Pokémon in waiting, passing along any stat changes.
37Double-Edge12010015--
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
41Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
45Trump Card??--5--
The fewer PP this move has, the greater its attack power.
TM & HM Attacks
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power6010015--
A unique attack that varies in type depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010010--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30Shadow Ball801001520
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49Echoed Voice4010015--
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM67Retaliate701005--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (RS)Secret Power701002030
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100Confide----20100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats - Total: 325555550456555
Max Stats
Hindering Nature
Lv. 50115 - 16254 - 9649 - 9145 - 8763 - 10554 - 96
Lv. 100220 - 314103 - 18894 - 17985 - 170121 - 206103 - 188
Max Stats
Neutral Nature
Lv. 50115 - 16260 - 10755 - 10250 - 9770 - 11760 - 107
Lv. 100220 - 314115 - 209105 - 19995 - 189135 - 229115 - 209
Max Stats
Beneficial Nature
Lv. 50115 - 16266 - 11760 - 11255 - 10677 - 12866 - 117
Lv. 100220 - 314126 - 229115 - 218104 - 207148 - 251126 - 229



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